UBUNTUPLAY LMS

# Headmaster Dashboard

School management suite. Access is for the head teacher, assigned deputies, and teachers granted LMS permissions.

Username Password
Teacher Dashboard → Student Portal →

Looking for the games showcase? Visit the UbuntuPlay welcome page.

## Parent connection requests

Parents are waiting for a decision on their School Sync requests. Review them in Teacher → Hub → Parent Connections — or hand out QR invite cards with one-time connection codes so future requests link automatically.

## Classes

Class | Students | Active today | Avg score (7d) | Teacher(s)
--- | --- | --- | --- | ---

## Attendance today

## Recent activity

Student | Game | Score | When
--- | --- | --- | ---

## Staff & role assignment

Head Teacher — full LMS access & role assignment · Deputy — full LMS access · Teacher — teacher dashboard scoped to their assigned class(es), plus any LMS permissions ticked below (also class-scoped). Create new staff accounts in Teacher → Accounts; manage classes in Learners → Classes.

Name | Username | Classes | Role | LMS permissions | Last login | Status |
--- | --- | --- | --- | --- | --- | --- | ---

## Classes

Classes are first-class records — learner enrollment and teacher assignments are validated against this registry, so a typo can never split a class. Renaming a class updates every learner, teacher and attendance register automatically.

Class name
Grade level

Class | Grade level | Learners | Teacher(s) | Actions
--- | --- | --- | --- | ---

## Enroll a learner

Learners sign in at /play on any classroom device with their username + PIN. Enrolling adds them to the roster, attendance registers, game progress tracking and reports.

Full name
Username
PIN (4–6 digits)
Class
Avatar

## Bulk enroll

One learner per line: Full name, username, pin, class — class names must match registered classes (typos are rejected, spelling variants are matched automatically).

## Learners

Each ID card carries the learner's QR attendance badge (standard 85.6 × 54 mm card when printed). Scan it at the door — or write the same code to an NFC tag/sticker.

| Learner | Username | Class | Enrolled | Actions
--- | --- | --- | --- | --- | ---

## Scan check-in QR · NFC · hardware scanner

How it works: 1 Enroll learners in the Learners tab 2 Print their QR ID cards or write NFC tags 3 Scan at the door each morning — the teacher scans each learner's card with this device's camera, an NFC tap, or a barcode scanner (learners can also self-scan at a kiosk). On-time scans mark present; scans after the cutoff mark late.

Late after (24h)
Badge code (hardware scanner / manual)

## ID cards & NFC tags

Print QR student ID cards by class, or write a learner's check-in code to an NFC tag/sticker using this device. Individual cards can also be printed per learner from the Learners tab.

Class
Student (NFC writer)

## Daily register

Date
Class

## Attendance summary (30 days)

Class | Days marked | Present | Late | Absent | Rate
--- | --- | --- | --- | --- | ---

## Post an announcement

Title
Audience
Message

## Announcements

## School performance

### DAILY ENGAGEMENT (SESSIONS)

## Class × game performance

Class | Game | Plays | Students | Avg score
--- | --- | --- | --- | ---

## 🏆 Top performers

## 🤝 May need support

## Term calendar

Year
🔒 Upgrade to unlock the full LMS. Attendance registers, announcements, performance reports and the term calendar are included in all paid UbuntuPlay plans. Manage your licence in Teacher → Hub & License.